更新时间:2021-07-16 18:12:31
封面
Title Page
Copyright and Credits
Unity 2018 Artificial Intelligence Cookbook Second Edition
Dedication
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Contributors
About the author
About the reviewer
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Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Download the color images
Conventions used
Sections
Getting ready
How to do it…
How it works…
There's more…
See also
Get in touch
Reviews
Behaviors - Intelligent Movement
Introduction
Creating the behaviors template
How to do it...
How it works...
There's more...
Pursuing and evading
Adjusting the agent for physics
Arriving and leaving
Facing objects
Wandering around
Following a path
Avoiding agents
Avoiding walls
Blending behaviors by weight
Blending behaviors by priority
Shooting a projectile
Predicting a projectile's landing spot
Targeting a projectile